home *** CD-ROM | disk | FTP | other *** search
- !Help file for !TrackConv by Chris Davis.
- =========================================
- Last updated 28th July 1994.
-
- The !TrackConv directory should contain the following.
-
- !Boot - Boot file.
- !Help - This file.
- !Notice - Legal notice.
- !Run - Run file.
- !RunImage - Main program.
- !Sprites - Standard res. application sprites.
- !Sprites22 - High res. application sprites.
- !Sprites23 - High res. mono application sprites.
- Formats - List of formats known by !TrackConv.
- History - History of TrackConv
- PackIt - Directory containing PackIt utils.
-
- : Compress - Program to compress coconizer packets.
- Decompress - Program to decompress coconizer packets.
- PackIt - PackIt module (must be loaded for the above).
-
- Code - ARM Code routines used by the main application
- Templates - Standard 2D templates
- Templ3D - Risc OS 3 3D templates
- (Options) - This file contains the saved options so they are the same
- when TrackConv is next loaded. It is not neccesary for this
- file to be included as TrackConv will create a new one if it
- is not found.
-
- -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-
- TrackConv
- ---------
-
- The purpose of TrackConv is to convert Tracker style music files to another
- similar format. e.g. Amiga Sountracker to Archimedes Tracker, Archimedes
- Coconizer to Amiga Soundtracker. It will also let you load and save samples
- into or from the file in memory and it will let you save patterns, as well
- as giving general information on the file.
-
- Method
- ------
-
- TrackConv works by loading the original file into memory and at the same
- time converting it to TrackConv's own format. When the file needs to be
- saved it is converted from this format to the required format. This means
- that individual routines needed to convert from one specific file format to
- another are not needed. Two seperate routines, a load and save, are used for
- each file format so once a routine has been created it can be used in
- conjuction with all the other routines immediately. The disadvantage of this
- is that TrackConv's own format has to support everything all the other files
- support so that an accurate conversion can always take place.
-
- The many different Tracker style file formats all use volumes and samples.
- In some cases the volume values used are in linear format (0-64) and in
- other cases they are logarithmic format (0-255). A perfect conversion
- between these formats cannot be done (you don't get the original values if
- you do a linear to logarithmic conversion, then a logarithmic to linear
- conversion) so TrackConv keeps the original values in memory and sets a flag
- to denote their format. It then only converts them, if it needs to, when
- saving a file, still keeping the original values so that if the original and
- desiginated files use the same format an accurate conversion is done.
-
- The same thing happens for samples. Samples are either Linear Signed,
- Logarithmic or sometimes Linear Unsigned. TrackConv keeps the orignal
- samples denoting their format and then converts them when it needs to.
- However, the original samples are not kept because of the amount of memory
- needed for a buffer.
-
- Formats
- -------
-
- Amiga SoundTracker:
- ==================
-
- This is probably the most common file format found on Acorn machines,
- although the facilty to save to this format is not found on very many
- Archimedes programs. This reason for this is the vast amount of Amiga tunes
- written that get moved to the Archimedes in comparison to the few tunes that
- get actually get written on the Archimedes using Archimedes programs.
- Although this file format only allows for 16 commands it has a very good
- command set.
-
- Archimedes Tracker:
- ==================
-
- This was one of the first Archimedes tracker file formats. It contains more
- information about the music than Amiga STracker and for that reason are
- slightly larger. However, it has a limiting command set. This is also a very
- common file format.
-
- Archimedes Coconizer:
- ====================
-
- Coconizer is a freeware application for the Archimedes. It is very similar
- to Tracker but slightly more restrictive.
-
- Coconizer 'song' files do not contain samples. The samples are stored in
- directories accessable to the main application. Also coconizer tunes are
- often in compressed 'packets'.
-
- Coconizer 'Trackfiles' are very similar to the song files, expcept that they
- contain samples.
-
- There is also a tool that will allow you to create stand alone self playing
- relocatable modules from coconizer files. TrackConv will also load these.
-
- Teque Music:
- ===========
-
- Teque music are Amiga STracker files set-typed &CC5.
-
- Digital Symphony:
- ================
-
- Digital Symphony is a fairly recent application for the Archimedes and it's
- files are very sophiscated. It has the widest command set of all the
- supported formats and is designed to offer the wider command set of Amiga
- files on the Archimedes.
-
- Musix:
- =====
-
- Musix is a PD program which will enable you to write 4 track tunes.
- TrackConv will attempt to load and save these but I cannot be sure that they
- will convert properly.
-
- Octalyser:
- =========
-
- Octalyser is (I think) a program on the Amiga which will allow you to create
- music containing up to 8 channels.
-
- OctaMED:
- =======
-
- OctaMED is a program on the Amiga which will allow you to create music with
- up to 8 channels and will also support MIDI. TrackConv cannot support the
- MIDI aspects of the file but will convert the rest properly.
-
- Scream Tracker:
- ==============
-
- Scream Tracker is a four track file format on the PC, similar to Sound Tracker.
-
- Arc ProTracker:
- ==============
-
- Arc ProTracker is a PD application for the Archimedes which nearly has the
- full command set of Sound/Pro Tracker on the Amiga. It's files are very
- similar to Tracker but have subtle differences that cause some applications
- to crash.
-
- PC 669:
- ======
-
- PC 669 is an 8 track format for the PC. It has a volume for each event and
- so TrackConv will always add in volume commands if there is no other effect.
- 669 also has a default tempo (speed?) for each pattern and, at the moment,
- this is ignored by TrackConv.
-
- Zool tunes:
- ==========
-
- These are tunes found in the game 'Zool'. These must be loaded via the
- GuessType option.
- Currently TrackConv assumes the ProTracker command set except it
- subtracts 1 off all speed values. As the default speed is 6 it also sets the
- speed to 5 near the beginning of the song (at the first empty command). This
- sounds wierd but it works the best! However, this is not right all the time
- and some tracks may sound too fast or too slow. It may be more sensible to
- insert a tempo command near the beggining of the track and keep the speed
- values the same ... but this is not really fair to users of programs like
- Tracker or Coconizer which don't have a tempo command.
-
- Desktop Tracker:
- ===============
-
- TrackConv will not currently load Desktop Tracker files properly...but it
- comes close(ish). It will load the samples correctly but mucks up the
- patterns a little (it ignores the commands and sometimes gets the notes
- wrong).
-
- PPP Track:
- =========
-
- This is TrackConv's own file format. It has no real advantages over other
- formats, except that there will be no data loss when using it. (i.e. it
- contains all the information TrackConv knows about the file at the time of
- saving).
-
- Using !TrackConv
- ----------------
-
- Loading and saving tunes:
- ========================
-
- To load a file simply drag it on to the TrackConv icon on the icon bar. If
- the tune is in a recoginzed format, can be loaded and there is enough
- application memory reserved for TrackConv it will be loaded. If not all of
- this is true, either nothing will happen or an error will be generated.
-
- Please note that the file must be set-typed correctly and that although it
- may be recognized it may not be loadable with this version of TrackConv. You
- can also use the GuessType feature to work out what format the music is in
- without set-typing it.
-
- To save a file go to the 'Save' option on the icon bar menu and go through
- the various submenus. Then enter your file name and drag the icon to a
- directory viewer.
-
- The save option will not be selectable if there is no music in memory.
-
- Loading and saving samples:
- ==========================
-
- Loading samples can be done by one of three ways. Firstly, you can drag the
- sample to the icon bar icon. TrackConv will try to guess where the sample
- belongs by using looking for a two digit number at the end of the file name
- or by using the sample name itself. The second way is to drag a directory of
- samples on to the icon. The application will load any samples it thinks
- should be loaded using the same method above. The third way is to drag
- samples directly onto the sample display window. TrackConv will replace the
- currently displayed sample with the one you have loaded, regardless of the
- filename.
-
- You may also create or delete samples using the menu options on the sample
- window. Using the 'Add' option will add samples after all the current ones
- and 'Insert' will insert samples before the currently displayed sample.
-
- To save a sample or samples go through the various submenu's off the save
- option. To save a single sample use the pointers to select it's number and
- then enter a file name and drag it to a directory viewer. To save all the
- samples click on the left pointer until you reach 'All'. Then either enter
- an eight letter filename to save the samples with their number in two digit
- form at the end of the filename or enter "/////" to save the samples with
- their original names.
-
- You can also save a sample directly from the sample window, which is much
- simpler really.
-
- If you use ten letter filenames with the first method the program may crash.
- Also if you put a filename before the "/////" with the second method the
- program may also crash. In all cases, though, you may use a path name.
-
- You may also save single samples using the "/////" method. This method is
- useful for programs like Musix and Coconizer where the samples are stored
- in directory's, not in the music files. If a sample has no name then it is
- saved as 'm' plus the samples' number. This name is also put in Coconizer
- files so that they will match. Any invalid charecters such as ':' or '.' are
- missed out. One disadvantage of this method is that if samples have
- identical names one or more of them will be over-written.
-
- Saving patterns:
- ===============
-
- This is done the same way as saving samples except you cannot use the
- "/////" to keep their names as patterns don't have names.
-
- Saving textdumps:
- ================
-
- To save a textdump select the submenu off the save option and select which
- areas of information you would like. You can also select what format you
- would like the patterns displayed in (if you select the 'pattern' option).
- When you have done this drag the text file to a directory viewer to create
- the file.
-
- Options:
- =======
-
- Volumes - This allows you to change the format the volumes are displayed
- in.
-
- Verbose - This tells you what is happening as the computer is loading or
- saving files.
-
- Samples - This allows you to set what format the current samples in memory
- are and what format to load or save raw data samples in.
-
- Show - This lets you bring up various windows giving you information
- about the current file and status of the program.
-
-
- Patterns:
-
- Make 64 - This will make sure all pattern lengths are 64
- lines/rows or less.
-
- Cut - This will search through for pattern breaks and 'cut'
- the pattern so it is only as long as is needed (Not
- implemented in this version).
-
- Symphonies:
-
- Pack - This causes the program to pack Digital Symphony files
- when saving (Not implemented in this version).
-
- Patterns - This lets you choose what way the Digital Symphony
- sequence is to be created. As you may know Digital
- Symphony uses 1 pattern for each track, rather than
- the conventional method of one pattern for all the
- tracks. The 'normal' setting means that 4 new patterns
- are created for each conventional pattern. 'Blanks'
- will add any blanks into the sequence rather than
- creating a new blank pattern. 'Min-pats' will minimise
- the total number of patterns needed by adding blanks
- and ensuring there are no identical patterns. The last
- two are very slow.
-
-
- Trackers:
-
- Commands - This lets you filter out certain Tracker commands,
- some of which are not used in Tracker but let you
- produce better reproductions of the original file if
- needed.
- This comes into affect when loading and saving
- Tracker files and also when dumping text files, but
- only in loading does it have an affect on the data
- stored in memory.
-
- Commands that are allowed on the different levels:
-
- Level 1: Level 2: Level 3:
-
- Level 1+ Level 2+
-
- 0-Appregio 3-Tone portamento 5-Tone portamento+Vol. slide
- 1-Slide up 4-Vibrato 6-Vibrato+Vol. slide
- 2-Slide down 7-Tremelo
- B-Break pattern 9-Set sample offset
- E-Set stereo
- G-Vol. slide up
- H-Vol. slide down
- J-Position jump
- L-Line jump
- S-Set speed
- V-Set volume
-
- Level 2 is the default setting.
-
- Fill voices - In Sound Trackers, when you play a note with
- specified voice, you can also play a note after it
- in the same pattern and same track without
- specifying a voice. If you try this in Tracker it
- does not have the same effect. Selecting this
- option fills in any blank voices where there is a
- note and no voice. It sets the voice to the last
- played voice. If there has been no voice
- previously played on that track in that pattern
- nothing is done. This only comes into effect when
- saving Trackers and does not produce the same
- effect that would be achieved in the original
- piece of music.
-
- STrackers:
-
- You can specify the number of voices to be put in STracker files. This
- should be four but a new eight track version has appeared on the PC. Most
- programs wont load eight track tunes properly but TrackConv will detect
- automatically whether it is 8 track or not and load it accordingly. The
- eight track format is denoted by the '8CHN' string in place of the 'M.K.'
- string.
-
- Volumes - This allows you to choose which volume converiosn algorithm is
- used.
-
- Guesstype - See the section on Guesstype below.
-
- Save - This will save the current setting of all the options so they will
- be the same when you next load TrackConv.
-
- 'GuessType'
- -----------
-
- GuessType is a new feature which will guess the format of any music file,
- from about 20 formats known to TrackConv, without using the Risc OS file
- type. It is very reliable (in my experience). To use it drag a file into
- it's window (this will have no effect on the currently loaded tune) and it
- will look at the file and give it's verdict. A seperate routine for each
- format will give the marks out of ten for the file 'looking okay'. Whichever
- format is marked the highest is selected (each format has a radio icon). You
- can then click on 'Load' to get TrackConv to load the file as that format.
- If you disagree with it's verdict you can select the format youself.
- HOWEVER, if you get it wrong TrackConv could hangup your computer! (so be
- careful).
-
- This feature is also used to load tunes in a format which do not have a
- specific Risc OS type, such as Zool tunes (Data), and therefore cannot not
- be loaded properly by TrackConv just by dragging them to TrackConv's icon.
-
- Problem solving
- ---------------
-
- Won't load:
- ==========
-
- If you find you can't get a tune to load (i.e. TrackConv totally ingnores
- it if you drag it onto its icon) make sure you have set-typed the file
- properly (see the formats window). Some of the types I have used may seem a
- little unorthodox but it is neccesary so that TrackConv can identify the
- file correctly. A way around this is to use the GuessType feature which
- should identify the file correctly without using the Risc OS Type.
-
- Address exception errors:
- ========================
-
- There could be a number of reasons for this. Most commonly, the file you
- have tried to load has been corrupted. Also, it could have been identified
- wrongly (read above).
-
- Another cause is the 'Min-pats' bug (see below).
-
- Known problems/bugs
- -------------------
-
- Poor Conversions:
- ================
-
- Unforntunately you can very rarely get a 100% conversion from one file to
- another. This is for many reasons but the most common is where the
- designated file format has a poorer command set than the original file. The
- commands that aren't supported in the new file format have to be missed out
- and this results in very poor conversions.
-
- You are likely to get poor conversions when you convert a Symphony file to a
- Coconizer file because Symphony files have many more commands than
- Coconizer.
-
- Other reasons for poor conversions are just in the way the program plays a
- pattern as a whole, which is generally quite hard to fix as TrackConv would
- have to be quite intelligent.
-
- Innacurate volumes conversion:
- =============================
-
- The methods used to convert linear samples to logarithmic samples and vice
- versa are not correct. However they are pretty close and are better than the
- methods used in !Tracker which is a commercial program. The program will be
- very easy to change once I know the correct methods though so if anyone
- knows them please tell me.
-
- 'Min-Pats':
- ============
-
- The 'Min-pats' option for symphonies has tendancy to cause the program to
- crash when large numbers of patterns are involved. I have tried to fix this
- but I am currently baffled by it but will fix it as soon as I figure out
- what's wrong.
-
- Lots of bugs:
- ============
-
- I have fixed most of the bugs and mentioned those I haven't..... but I'm
- sure there are loads I haven't found, so please tell me of any you find so I
- can fix em'.
-
- Credits & Hello's
- -----------------
-
- Thanks to Dave Williams for all the OctaMED format details & also a lot of
- nice comments about TrackConv :)
-
- Thanks to Ingmar Weigal for sending me all the details for 8+ foreign music
- formats!!
-
- Thanks to Gareth Boden & Richard Simmons for the Coconizer TrackFile
- details.
-
-
- Hello to Ed Ross, 'RAJ', Dave Williams, Robin Abecasis, 'Ampy'. Also hello
- to everyone in Quantum & everyone on the great Arcade BBS!
-